Maricel
Maricel is an artist based between the United States and the UK. Concerned with digital identity and speculative futures,
her work examinations how the advancements of tech could redefine the way we experience and understand the world.
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Instagram LinkedIn maricelreinhard@gmail.com
Corporeal Gestal
Artist In Residence
11-13-2024
Corporeal Gestal
Artist In Residence
11-13-2024
︎ Photogrammetry
︎ Virtual Reality Prototyping
︎ Spatial Design
︎ 3D Animation
Selected as one of 5 international artists, I participated in a virtual, live performance exhibition curated by artist and curator, Katherine Hintz. Five artists included myself worked for seven weeks putting together separate VR experiences all under the theme of digital identity, the digital body and connection through 3D environments. We helped curate the show, Corporeal Gestalt where we all performed in real time to an audience in virtual space. My piece being titled “IN ARTIFICIAL REALITIES, MY FEMALE BODY CAN LAY TO REST”, I explored my own body in the safety of online space and it’s implacations outside of sexual context.
︎ Virtual Reality Prototyping
︎ Spatial Design
︎ 3D Animation
Selected as one of 5 international artists, I participated in a virtual, live performance exhibition curated by artist and curator, Katherine Hintz. Five artists included myself worked for seven weeks putting together separate VR experiences all under the theme of digital identity, the digital body and connection through 3D environments. We helped curate the show, Corporeal Gestalt where we all performed in real time to an audience in virtual space. My piece being titled “IN ARTIFICIAL REALITIES, MY FEMALE BODY CAN LAY TO REST”, I explored my own body in the safety of online space and it’s implacations outside of sexual context.
Central Saint Martins Residency
Producing
12-06-2023
Central Saint Martins Residency
Producing
12-06-2023
︎ Producing
︎ Assistant Teaching
︎ Photogrammetry
︎ HTML Coding
You, Watching Me, Watching You, Watching Us is an immersive experience questioning what it means to be sensed, measured and quantified by machines.
As part of a trio of visiting fellows at Central Saint Martins, I and two prominent co-artists gave lectures and guided a group of CSM graduate students through their “Party Brief” section of their course. The Party Brief is a yearly grad level project in the Narrative Environments program at Central Saint Martins where students are given a prompt, guidelines and guidance based on visiting fellow’s expertise to create an immersive experience.
︎ Assistant Teaching
︎ Photogrammetry
︎ HTML Coding
You, Watching Me, Watching You, Watching Us is an immersive experience questioning what it means to be sensed, measured and quantified by machines.
As part of a trio of visiting fellows at Central Saint Martins, I and two prominent co-artists gave lectures and guided a group of CSM graduate students through their “Party Brief” section of their course. The Party Brief is a yearly grad level project in the Narrative Environments program at Central Saint Martins where students are given a prompt, guidelines and guidance based on visiting fellow’s expertise to create an immersive experience.
2071
Speculative Design, Worldbuilding
05-12-2023
︎ Directing
︎ Video Editing
︎ Projection Design, Projection mapping
︎3D Modeling/Rendering
2071 is a speculative design piece that presents a possible future where disease control and sustainable agriculture are emphasized in everyday life. This piece is comprised of three parts. The first being a narrative short film meant to act as propoganda for the world, a projection mapped dining table and a codec that showcases a family living in this world and their health ratings.
︎ Showcased and Prize Winner at Abherrant Creativity - College Station, TX ︎
https://pvfa.tamu.edu/news/2023/12/19/aberrant-creativity-exhibition-sparks-lively-dialogue-about-ai-and-art/
︎ Showcased and Award Winner at POSITIONS Berlin Art Fair 2025
https://cifra.com/article/cifra-award︎
AI was a collaborator for the making of the narrative short film; A Meal for the Rest of your Life.” It was using as a previsualization tool and used to generated a narrator’s voice throughout the film.
︎ Video Editing
︎ Projection Design, Projection mapping
︎3D Modeling/Rendering
2071 is a speculative design piece that presents a possible future where disease control and sustainable agriculture are emphasized in everyday life. This piece is comprised of three parts. The first being a narrative short film meant to act as propoganda for the world, a projection mapped dining table and a codec that showcases a family living in this world and their health ratings.
︎ Showcased and Prize Winner at Abherrant Creativity - College Station, TX ︎
https://pvfa.tamu.edu/news/2023/12/19/aberrant-creativity-exhibition-sparks-lively-dialogue-about-ai-and-art/
︎ Showcased and Award Winner at POSITIONS Berlin Art Fair 2025
https://cifra.com/article/cifra-award︎
AI was a collaborator for the making of the narrative short film; A Meal for the Rest of your Life.” It was using as a previsualization tool and used to generated a narrator’s voice throughout the film.
︎ Art Direction/Directing
︎ Video Editing
︎ Motion Graphics
︎ 3D Modeling
Spur Time is a short film acting as an experimentation with transit time and hyper reality. With the very recent release of Apple’s Vision Pro at the time, I believe that we unlocked a new epoch that could lead to augmented reality being an integrated part of everyday life. This film was made during the Johnny Carson Center’s 72 Hour film festival hosted at ILM London. Spur Time came in at first place after showing to a panel of three judges; all who of which are innovators in the world of speculative design at Central Saint Martins.


